We turned on network logging on a few of the 0511 dedicated servers and left them running for a week at a time. One of our team members, unk_1, wrote a log parser to detect occurrences of the dedi bug. This manifestation has multiple root causes. A player attempts to join a server, but the establishment process never completes, yet the player is able to join the voip server and can hear players in the server.Player A can’t join a server because it conflicts with player B already in the server.As you recall, this bug has two manifestations: In our last blog post, I went into detail about the ‘dedi connection bug’. If you don’t care about the technical jargon and just want to see cool stuff, skip to the bottom - there’s some cool new features to see. And as always, we’ll show you some new gameplay using the new features or new forge maps. I’ll discuss the progress we’ve made since our last post, what’s remaining to do, and also showcase some cool new stuff we’ve added. I’ll honor your guys’ request and go into as much detail as possible.
#ELDEWRITO .6 UPDATE#
It’s why I made that first 0.6 update post and it’s why I have been writing these blog posts. It was only a year and a half ago when I was in the same position you are in, on the outside looking in, asking the same thing from the devs. While I do not need to apologize for taking a vacation, I take these comments to heart. I’ve read many comments from many people, whether it be on reddit or discord or PMs, saying that our communication is too infrequent and needs to be improved. That being said, we’re back at full force with refreshed minds and ready to hammer this thing out. While we would have liked to have 0.6 released by now, please remember that we’re all doing this in our spare time for free, and sometimes we burn out, or simply aren’t able to work on it as much as we’d like.
![eldewrito .6 eldewrito .6](https://i1.wp.com/www.thatsitguys.com/wp-content/uploads/2018/04/Halo-Online.png)
![eldewrito .6 eldewrito .6](https://i.ytimg.com/vi/fD_BJF0hs7M/maxresdefault.jpg)
Many of our team members have been busy/away during parts of the last month (I just got back from a much-needed week long vacation, snowboarding in the Rockies). It’s been about a month since our last post, and we apologize for the lack of dev blog updates.